Geometry & modeling

Direct modeling

Definition

Direct modeling edits geometry by pushing, pulling, moving, and deleting faces directly, without replaying a feature history. It is fast for imported files and late changes, but it does not record why the model has its shape.

Also known as: history-free modeling, explicit modeling, push-pull modeling

Updated

When it helps#

Direct modeling is the natural way to work on geometry that arrived without a history, such as a STEP file from a supplier or an AI tool. You can move a face, change a hole size, or remove a feature without rebuilding the part.

Many programs now mix direct and parametric tools. Shapr3D, for example, says it integrates direct and history-based workflows. The tradeoff is that direct edits carry no design intent: nothing stops a later change from breaking a relationship you cared about.

Sources

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